Archive for the ‘JavaScript’ Category
HTML5 vs Flash Drawing
HTML5 vs Flash Drawing JavaScript vs ActionScript 3 { William Malone } As our relationship with HTML5 progresses and grows deeper, I’m excited to see direct comparisons between ‘old and busted’ and ‘the new hotness’ on a one-to-one scale. William Malone literally holds our hand as he walks us through the replication of an icon [...]
Is it Now Acceptable to Require JavaScript?
It’s not a new trend, but it’s something I see more and more with bigger companies who pride themselves on building (upon) standards based, open platforms. Is it becoming increasingly acceptable to build Web applications that require JavaScript?
jQuery Enlightenment by Cody Lindley Book Review
jQuery Enlightenment by Cody Lindley reinvigorated my enthusiasm for technical references. If you’re at all interested in learning more about jQuery, or you just want an excellent reference on hand, jQuery Enlightenment is it!
Ext JS 3.0 Cookbook Book Review
Ext JS 3.0 Cookbook is a resource full of recipes focused on the popular Ext JS JavaScript library. While not for those new to Ext JS, it’s a great addition to the library of anyone looking to better their Ext JS skills using this handy reference.
The Trouble with Lightbox (and its Variants)
Lightbox is a great image display technique for the modern Web, just be sure it’s still usable!
Improving Your Process: Faster Front End Development
Time is very important in Web design. Here are a few tips to keep that time to a minimum, allowing for budgeted experimentation and polish.
Building Functional Alt Sites using SWFAddress
When developing a full Flash website, it is very important to provide an effective alternate site for viewing. SWFAddress helps extensively with exactly that.
Covering the Implication and Basics of CSS Animation
Allowing CSS to control the animation of various aspects of your document can have some very interesting implications. Should CSS or JavaScript control animation?
A Couple of Quick Tips for JavaScript Optimization
A couple of tips to optimize the speed of your slow JavaScript. Code examples using jQuery.
Working with canvas – Some Background and Basics
Canvas is an HTML element that provides a surface on which to draw with JavaScript










